When I was asked to teach a summer student game design class, I have to admit I was a bit worried. The only experience I had with any sort of programming and code was when I used Logo back in elementary school. I knew that I didn’t need to be the expert on this subject, but I still had no idea where to start. I was clueless about coding. This multi-touch book for teachers focuses on how I structured a two week student game design class with little prior knowledge on the subject. Students had access to an iPad, MacBook, and a classroom Apple TV during the course. I describe how I was more of a facilitator and cheerleader to the students rather than the sage on stage. Engaging activities such as a coding challenge and mini game show called Fix my Code are included in this book. Activities are geared towards upper elementary students, but can easily be adapted for primary or middle school students.